Devin Yang
Devin Yang
Character Concept Artist
Boston, United States

About

I'm a vibrant Boston-based Concept Artist passionate about stylized, colorful art. I have 3+ years of professional experience working for various game studios creating concept art across all disciplines, with a specialization and focus in character, prop, & vfx design. I enjoy collaborating closely together with passionate people and am always pushing for more workplace diversity. My optimism and excitement, on top of my unquenchable desire to learn, improve, and share my craft is an invaluable asset to any team I am a part of. I love to world-build and be a part of games that are meaningful, innovative, and lush with lore. MMOs and RPGs forever have a soft spot in my heart.

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Skills

Character DesignConcept DesignIllustration2D ArtUI/UX2D AnimationWorld Building

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Procreate
Procreate
Illustrator
Illustrator
Unity
Unity
Jira
Jira
Slack
Slack
Maya
Maya
Blender
Blender

Productions

  • Header
    • Video Game
      Midautumn
    • Year
      2022
    • Role
      Concept Artist
    • Company
      Team Midautumn
  • Screen shot 2021 11 18 at 11.42.36 am
    • Board & Card Games
      Adventures & Academia
    • Year
      2021
    • Role
      Concept Artist
    • Company
      Steamforged Games
  • Devin yang socialmediabanner
    • Video Game
      Romantic Rainbow Delights
    • Year
      2020
    • Role
      Lead 2D Artist
    • Company
      GDC Ice Cream Server
  • Dbposterblank
    • Video Game
      Deadboy
    • Year
      2019
    • Role
      Environment & Marketing Artist
    • Company
      Bone Force Games
  • Titlescreen without button
    • Video Game
      Embrace
    • Year
      2018
    • Role
      Visual Artist
    • Company
      NU Game Studio

Experience

  • Concept Artist at Rec Room
    November 2021 - Present

    Full-time concept art job, creating avatar cosmetics, and other needs for the hyper-stylized and adorable social game, Rec Room!

  • Contract Concept Artist at Wild Blue Studios
    October 2021 - November 2021

    Working part-time, collaboratively and efficiently with the team at Wild Blue Studios on a new client project, while maintaining clear communication for a smooth concept cycle. Successfully staying reactive and flexible to client feedback and weekly concept goals.

  • Freelance Concept Artist & Illustrator at Steamforged Games
    September 2021 - November 2021

    Developing concepts & marketing illustrations for new set of figurines to be announced soon. Working collaboratively with senior 3D character artist and art lead to create an enticing, diverse, high quality product.

  • Freelance Concept Artist at Hi-Rez Studios
    August 2021 - October 2021

    Worked with art outsource managers to concept hero skins for playable characters in SMITE, adhering successfully to a tight timeline and art style.

  • Contract Concept Artist at Muse Games
    April 2021 - October 2021

    Created character cosmetic concepts for a new IP collaboratively with Art Director. Adapted successfully to environment and NPC concept work including props, interior design, and paint-overs.

  • Freelance Concept Artist at Asmadi Games
    Boston, United States of America
    November 2019 - February 2021

    Consistently & effectively communicating with studio head and art lead to successfully create 2D animations & illustrations for branding, promotional material, and game assets on new and existing IPs.

    Currently world-building for a new IP, ideating on characters, architecture, culture, flora/fauna, and other essential elements of a well-rounded game setting.